Thursday, October 13, 2011

Tau at BFS Riund 1 and Necrons!

First according to my buddy old shatter hands Necrons are less than 2 weeks away! Let's hope this is true if only because they are xenos. I'd love to see some love for these age old robots and I'm tired as crap of playing power armor or IG 4/5 of my games with the last 1/5 being dark eldar. I want diversity and hopefully necrons will help!

That said, here's the tau list I brought.

HQ
BS4 HQ (shas'el) w/plasma, missile, multi tracker, 2 gun drones, black sun filter.
Shas'el w/plasma, missile, multi tracker.
2 bodyguards 2 Crisis with TL-missiles, targeting arrays (BS4 as well), team leader w/ a gun drone.

2 Crisis with TL-missiles, targeting arrays, team leader w/ a gun drone.
2 Crisis with TL-missiles, targeting arrays, team leader w/ a gun drone.
2 Crisis with TL-missiles, targeting arrays, team leader w/ a gun drone.

6 FCW in Devilfish w/Disruption Pod
6 FCW in Devilfish w/Disruption Pod
10 Kroot
10 Kroot
10 Kroot

Piranha w/fusion, targeting array, disruption pod
Piranha w/fusion, targeting array, disruption pod
Piranha w/fusion, targeting array, disruption pod

Hammerhead w/rail, 2 burst, targeting array, disrup pod, multitracker.
2 broadsides w/targeting arrays, team leader w/target lock, 2 gun drones
2 broadsides w/targeting arrays, team leader w/target lock, 2 gun drones

Something like that lol.

It was a Nova format tournament but since it only had 56 people as opposed to the 64 intended 5 3-1's got into the top bracket on day 2. I had a fantastic time at this tournament and it's always a blast to play with the guys from BFS. Also I had n awesome time catching up with my friends from CT, MA, NY, and VA/DC area.

Round 1 I found myself up against dark eldar with a pretty solid list.

It went aomething like this.

HQ
Baron (with scourges)
Haemonculus (with witches)

Elites
4 Trueborn- blasters
Venom
4 Trueborn- blasters
Venom
4 Trueborn- blasters
Venom

Troops
5 Warriors- blaster
Venom
5 Warriors- blaster
Venom
5 Warriors- blaster
Venom
5 Warriors- blaster
Venom
9 Witches- witch things
Raider

Fast
5 Scourges- 2 heat lances
5 scourges- 2 heat lances

Heavy
Ravager
Ravager
Ravager

The name of the game was DOW KP's. My opponent won the roll for first and too it. He deployed his witches, raider, and hamie all in the center with everything else coming out on turn 1. His scourges were deepstriking.

I then deployed nothing, bringing everything on turn 1.

He came on and boosted everything behind a hill for cover and preyed night fight would keep him safe.

I came on, I split my army in the 2 corners, I had most of my suits (including 1 broadside squad), 1 devilfish and a unit of kroot on 1 flank, and I had a hammer head, a unit of suits, a unit of broadsides, a devilfish, and a unit of kroot in the other. I had the piranahs and a squad of kroot in the middle.

On his turn 2 his scourges came in with the baron and got ballsy. They deep struck within heat lance rang of everything on my riht flank (the one with the hammerhead). Both units rolled hits though. Then his withes boosted over to that flank for support. Everything else moved up to mid field and started shooting. I think the net loss from his alpha strike was a bunch of drones, a unit of kroot, a devilefish, and a piranah.

So things were looking grim but I had a plan. I brought all of ny suits onto his venoms and raveagers and such. I exploded 6 skimmers this turn, 1 of which being the withes'. I then prepared for the inevitable loss of my right flank.

On his turn his fire power was almost depleted so that was good, all of his scourges and baron charged a unit of broadside and actually lost combat and ran.

Tau combat win count: 1

His witches charged a unit of suits and hammerhead and klled all of it. Their hameonculus detached to shattershard my kroot, but I passed most of my T tests and when he charged in I killed him.

On my turn I boosted a piranah over to keep the scourges running, then I proceeded to kill all of his remaining skimmers except for 1 venom. I also started to shhot away his infantry, either he went to ground to keep his quads barely alive or he died.

His witches finished off some firewarriors and my broadsides (whatever was still left on the right flank) but teh damage was done. It was about turn 4 and 10/11 vehicleas were dead. His infantry were dead or pinned, and baron and the scourges were running off teh table. The witches were even trapped on the wrong side of the board with no skimmers to come to their rescue.

The rest of the game was me cleaning up and claiming bonus stuff.

It was a fun game and my opponent knew his army and what to do with it. The game really broke down when 2 broadsides made close to 400 points flee in close combat. It was a tough match for him since litterall every weapon in my army can pen his tanks and wound his infantry on 2's. It also didn't help that I never failed a leadership test lol.

2 comments:

  1. My FLGS hinted that Necrons may be out by Nov 5, which is why he scheduled a tournament for that day. If not then than likely the last week of November if GW sticks to their pattern.

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  2. Funny thing about broadsides, with 2+ save and S5, A2, they can actually make a decent tarpit unit, if the enemy does not carry power weapons.

    I almost always split my forces like this with Tau. And you've got plenty of kroot and piranhas to create a defense structure. Once the enemy is on foot, it's a shoot-then move block game, and it's almost impossible for some armies to deal with that.

    And yes, Dark Eldar light skimmers are no match for twin-linked missile pods.

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